- You are at an advantage.
- You are at a disadvantage
When enraged you become obsessed with killing or destroying a creature or object. This creature or object is referred to as the object of your obsession.
- You must perform an attack action if able.
- You may only perform attack actions that include the object of your obsession as a target. For Area attacks the origin square must be occupied by the object of your obsession.
- Attacks that deal weapon damage gain 1[W] damage. This damage has a type the same as the damage stated for the attack (or all stated types if multiple). All other damage except ongoing damage is doubled.
- Each square you move must bring you closer to the object of your obsession unless you are adjacent.
- You are considered at a disadvantage when making attack rolls against targets that are not the object of your obsession.
- You lose 1 EP at the end of your turn.
If you lose sight of the object of your obsession:
- You must make an active perception check on your turn.
- If you move it must bring you closer to the last known location of the object of your obsession.
This condition automatically ends if any of the following criteria are met:
- You make a saving throw at the end of your turn (if able).
- The object of your obsession is destroyed or killed.
- Your EP reaches 0. If the condition ends this way you gain the tired condition until you take a short rest.
- You become unconscious.
- Some other ability ends the effect (such as Clear Mind).
- You lose sight of the object of your obsession for 3 rounds.
|Basics||Character Creation • Attributes • Races • Skills • Combat • Common Terms|
|Advanced||Abilities • Equipment • Conditions • Vision and Light • Breaking Objects|